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Realtime Hardware-Accelerated Global Illumination

February 25th, 2010 — 0 Comments — Permalink

  • photon-mapping
  • global-illumination
  • realtime
  • gpu

This is an incredible result; full global illumination with caustics, penumbra and diffuse interreflection all rendered in at interactive frame-rates. Be sure to check out the video.

The full algorithm is described in the recent paper by Morgan McGuire and David Luebke, "Hardware-Accelerated Global Illumination by Image Space Photon Mapping"

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