Realtime Hardware-Accelerated Global Illumination
6 months, 1 week ago — 0 Comments — Permalink
This is an incredible result; full global illumination with caustics, penumbra and diffuse interreflection all rendered in at interactive frame-rates. Be sure to check out the video.
The full algorithm is described in the recent paper by Morgan McGuire and David Luebke, “Hardware-Accelerated Global Illumination by Image Space Photon Mapping”